/* * Mesa 3-D graphics library * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef CONTEXT_H #define CONTEXT_H #include "imports.h" #include "mtypes.h" #ifdef __cplusplus extern "C" { #endif /** * Checks if the context is for Desktop GL (Compatibility or Core) */ static inline GLboolean _mesa_is_desktop_gl(const struct gl_context *ctx) { return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE; } /** * Checks if the context is for any GLES version */ static inline GLboolean _mesa_is_gles(const struct gl_context *ctx) { return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2; } /** * Checks if the context is for GLES 3.x */ static inline GLboolean _mesa_is_gles3(const struct gl_context *ctx) { return ctx->API == API_OPENGLES2 && ctx->Version >= 30; } /** * Checks if the context supports geometry shaders. */ static inline GLboolean _mesa_has_geometry_shaders(const struct gl_context *ctx) { return _mesa_is_desktop_gl(ctx) && (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4); } #ifdef __cplusplus } #endif #endif /* CONTEXT_H */