namespace ImGui { struct MemoryEditor { bool AllowEdits; bool HexII; int Rows; int DataEditingAddr; bool DataEditingTakeFocus; char DataInput[32]; char AddrInput[32]; MemoryEditor() { AllowEdits = true; HexII = true; Rows = 16; DataEditingAddr = -1; DataEditingTakeFocus = false; strcpy(DataInput, ""); strcpy(AddrInput, ""); } void Draw(void* mem_data, int mem_size, int base_display_addr = 0); void Draw(const void* mem_data, int mem_size, int base_display_addr = 0); }; } // namespace ImGui